

- #OROKIN DERELICT VOID KEY DROPS GENERATOR#
- #OROKIN DERELICT VOID KEY DROPS MOD#
- #OROKIN DERELICT VOID KEY DROPS UPDATE#
- #OROKIN DERELICT VOID KEY DROPS MODS#
Prior to Update 29.0 () the Orokin Derelict used to be not only a Tileset, but an actual location in the Star Chart, separated from the rest of the planets and requiring craftable keys to play each node.
#OROKIN DERELICT VOID KEY DROPS MODS#
#OROKIN DERELICT VOID KEY DROPS MOD#
Visually, they do not have any special distinguishing mark and appear as any other mod of Rare rarity (i.e. Corrupted mods can be obtained from the Orokin Derelict tileset on Deimos (not to be confused with the Orokin Tower tileset on the Void) using special Dragon Keys to unlock Orokin Vaults located within. Those available for weapons provide bonuses of a similar strength to their standard mod analogues, while still also having a penalty. Those available for Warframes are characterized by extremely high bonuses outweighed by major penalties. There is currently 1 map for Conclave from this tileset.Ĭorrupted Mods are a class of rare mods that affect one stat beneficially (a bonus) and another one detrimentally (a penalty). There are a total of 8 Missions on the Orokin Derelict Tile Set Orokin Challenge Rooms in Derelict missions, unlike those in the Void, do not have a chance to drop mods (when containers are broken) as they contain abandoned Orokin containers as opposed to regular Orokin containers. Decayed versions of the Orokin Challenge Rooms (parkour courses) can be found, although the treasure they contain is not as impressive. Those attempting to revive a player downed by this hazard must be careful to avoid being caught in it themselves.ĭespite the extinguishing of its Orokin features, the derelict still holds the secrets of its past. It is extremely hard (if not impossible) for a freshly revived Tenno to escape being instantly downed again when the same arc reactivates unless there is a squadmate observing the timing of the hazard.Fortunately, as of the current version, the Derelict maps have no key objectives being blocked by this type of hazard.

These will inflict extreme damage to any Warframe that gets caught in them, capable of killing almost any Warframe regardless of mods in one hit.
#OROKIN DERELICT VOID KEY DROPS GENERATOR#
At the edges of some of the pools of water, a generator or similar device can be found, that when fired upon, can be destroyed to disable the electricity. Standing in the water will deal Electricity damage at a higher rate than the fire damage of Self Destruct hazards (around 20 per second to player shields without resistance mods), which will affect both Tenno and their enemies (Has been observed to be 50 per second in 2 separate derelict exterminate runs as of 10/1/13, Needs confirmation). Electrified Water: Certain pools of water are electrified by damaged circuitry, causing electric arcs to crackle over their surface.The Orokin Derelict also introduces two types of hazards: The insides of these pods also contain the flora biomass, but it is unknown if the pods contained Warframes or Tenno before Infestation. In one tile, Warframe Cryopods can be seen traveling across a bent railing into the murky depths below. There are Void roots or tendril-like flora that has been left unmonitored for a millennia, allowing said flora to grow freely side by side with the infestation, naturally infesting the scenery while creating new pathways not present in the Orokin Tower. The Infested have eliminated or assimilated all of the Corrupted and the Neural Sentries - if there were any at all. Walls have been breached, devices have broken down, maintenance corridors have been exposed, systems have been hazardously damaged and traps have been displaced from their original locations, to name just a handful of the changes.

The Orokin Derelict tileset is a version of the Orokin Tower tileset that has been heavily damaged by Infested overgrowth.
